Neutral Heroes
Neutral Heroes are special characters that can be hired by any warband for a cost.
Bishop
Hero — Bishop
Cost: 90g
A holy warrior of the church, wielding divine power to heal allies and purge the Blight.
| Mov | Mel | Rgd | Def | Agi | Mrl | Atk | Wnd | Prc | Inj | Skills |
|---|---|---|---|---|---|---|---|---|---|---|
| 6 | 14 | - | 12 | 10 | 10 | 1 | 1 | 3 | 4 | Healer, Cure Blight |
This unit is equipped with a Divine Hammer, Shield, Heavy Armour. This is already included in the stat table above.
Healer
This unit can use the 'Heal' Divine Magic spell.
Cure Blight
Once per battle this unit can attempt the Cure Blight spell. Difficulty 10, range 10". The target unit is cured of the Blight.
Blight Prophet
Hero — Blight Prophet
Cost: 45g
A herald of the Blight, spreading its gift to all who draw near.
| Mov | Mel | Rgd | Def | Agi | Mrl | Atk | Wnd | Prc | Inj | Skills |
|---|---|---|---|---|---|---|---|---|---|---|
| 6 | 15 | - | 18 | 10 | 10 | 1 | 2 | 0 | 0 | Gift of Blight |
This unit is equipped with a Dagger. This is already included in the stat table above.
Gift of Blight
As a difficulty 10 spell, the Blight Prophet will cause a 5" AOE of blight. Each unit in range must make a morale check or they will contract the blight. The Blight Prophet will attempt to cast this spell every turn even if it would target allies only. If he is ever Incapacitated, he automatically casts this spell.
Hunter
Hero — Hunter
Cost: 60g
A seasoned hunter for hire.
| Mov | Mel | Rgd | Def | Agi | Mrl | Atk | Wnd | Prc | Inj | Skills |
|---|---|---|---|---|---|---|---|---|---|---|
| 6 | 12 | 12 | 18 | 10 | 10 | 2 | 1 | 3 | 0 |
This unit is equipped with Dual Swords. This is already included in the stat table above.
| Ranged Weapon | Rng | Inj | Prc | Special Rules |
|---|---|---|---|---|
| Crossbow | 30" | 2 | 0 | Long Reload |
Long Reload
You may not use this weapon if it was fired in the previous turn.
Pit Fighter
Hero — Pit Fighter
Cost: 80g
A veteran of the pits, hardened by countless brutal fights.
| Mov | Mel | Rgd | Def | Agi | Mrl | Atk | Wnd | Prc | Inj | Skills |
|---|---|---|---|---|---|---|---|---|---|---|
| 6 | 12 | - | 16 | 10 | 7 | 2 | 1 | 3 | 0 | Pit Fighter |
This unit is equipped with a Sword x2. This is already included in the stat table above.
Pit Fighter
When recovering, this unit goes from Stunned straight to Staggered.
Shady Merchant
Hero — Shady Merchant
Cost: 70g
A merchant of questionable morals who always seems to have exactly what you need... for a price.
| Mov | Mel | Rgd | Def | Agi | Mrl | Atk | Wnd | Prc | Inj | Skills |
|---|---|---|---|---|---|---|---|---|---|---|
| 6 | 14 | 14 | 18 | 10 | 10 | 2 | 1 | 3 | 0 | Steal, Slippery, Run and Gun |
This unit is equipped with a Sword x2. This is already included in the stat table above.
| Ranged Weapon | Rng | Inj | Prc | Special Rules |
|---|---|---|---|---|
| Crossbow | 30" | 2 | 0 | Long Reload |
Long Reload
You may not use this weapon if it was fired in the previous turn.
Steal
If this unit ends its Move within 1" of an enemy carrying Treasure, it may make an Agility Check. On a success, it takes the Treasure from that unit.
Slippery
Enemy units have Disadvantage on Agility Checks made to Intercept this unit.
Run and Gun
This unit can make a Ranged Attack on its turn even if it had Ran during the Move Phase.
Vampire
Hero — Vampire
Cost: 95g
A vampire stalking the streets of Blightmeer.
| Mov | Mel | Rgd | Def | Agi | Mrl | Atk | Wnd | Prc | Inj | Skills |
|---|---|---|---|---|---|---|---|---|---|---|
| 7 | 14 | - | 18 | 10 | 10 | 2 | 2 | 3 | 0 | Undead, Fear, Hunger |
This unit is equipped with Dual Swords. This is already included in the stat table above.
Undead
This unit may not Run, but may Engage as normal (ie. up to 1.5x of base Move). If this unit would be Stunned, it is instead counted as Dazed. This unit is immune to the Blight.
Fear
This unit causes Fear.
Hunger
Count how many wounds / incapacitations this unit causes this battle. When it reaches 2, they will disappear from the board.